Resume

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Curriculum Vitae

Hannes Delbeke
Sweden
0720207875
hannesdelbeke@gmail.com
skype: hannesdelbeke

personal summary


I am a motivated and passionate 3D Artist with the goal to break into the game industry and the ability to develop quality 3d models. Having been several times through the entire process to create a game in a small team, I have a good idea what it takes to create one. I have basic experience with almost every aspect, and know how to deliver my work to other teammembers. Having both experience with the technical and artistic side of the game, I find myself often being the middleman between artists and programmers. My passion lies in 2d and 3d art, and I enjoy modelling and texturing objects a lot. My dream is to become a professional artist, and when I am not working for school, I study art on my own.

 

skills

modeling
unwrapping
baking
texturing
rigging (3ds max and maya)
maxscript
unityscript
Python
concept art
sculpting
software

photoshop
3dsmax
Zbrush
Unity
UDK
other software

premiere
after effects
flash
pftrack
motionbuilder
svn
perforce
roadkill
painter



Experience

Prototype Content Designer - Gaming Corps
Junior 3d artist - Gaming Corps
Erasmus internship at the Game Bakers February June 2013
Global GameJam January 2013
artgame 2012
volunteer game teacher for summercamp July August 2012
2nd place Belgium, GlobalGameJam 2012
1st place, Belgian GameJam may 2011

education

3d artist futuregames
Bachelor Digital Arts and Entertainment 2010-2013
diploma aso: Mathematics & Sciences 2004-2010
part-time Secondary school Diploma in Visual Arts 2004-2010

References
Available on request